HOW MODERN SERVER TECH BRIDGES DNEG'S DUNE AND THE ODYSSEY WORLDS

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DNEG's Will Lucas explains how modernised infrastructure gives the studio

the flexibility to collaborate globally on films such as The Odyssey,

Dune and The Last of Us.

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Filmmaking has outgrown the single studio floor. Today's biggest titles

are built by an interconnected web of talent spread across time zones,

working around the clock on shared assets.

That model comes with a cost. Building those assets in parallel creates

sprawling, complex environments that generate enormous datasets and

graphics-heavy workloads. The rendering demands involved push traditional

desktop machines well past what they can handle.

DNEG, the visual effects studio behind Academy Award-winning titles

including Dune and Interstellar, ran into exactly those technical

expectations on projects such as The Last of Us Season 2.

As the studio grew its international footprint, the legacy hardware setup

it had relied on became harder to scale, manage and maintain across

borders. Supporting a borderless creative workflow called for a new

technology foundation - one now built on modern server infrastructure and

flexible financing.

Working with its technology vendor, DNEG has connected its 19 global

studios so they operate as a single team, shifting processing workloads

into centralised data centres under a flexible framework.

DNEG'S FLEET OF AWARDS

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- 8 Academy Awards

- 8 BAFTA Awards

- 26 Visual Effects Society Awards

- 4 Primetime Creative Arts Emmy Awards

CENTRALISED COMPUTE TO THE RESCUE

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The studio has deployed ProLiant DL385 Gen11 servers built around AMD

EPYC 9475F processors, DDR5 smart memory and NVIDIA RTX PRO 6000 Blackwell

Server Edition GPUs. Together these give DNEG high-density rendering

capacity inside centralised data centres rather than under artists' desks.

The architecture supports both advanced air cooling and direct liquid

cooling, helping optimise power efficiency across the data centre floor.

Crucially, the setup lets artists connect remotely to virtualised

workspaces without giving up performance.

Will Lucas, Head of Technology Projects Europe at DNEG, says the studio's

latest infrastructure investment reflects how well the technology has

already supported its evolving visual effects needs, allowing productions

to become more ambitious. With the right foundation in place, he notes,

that ambition can be delivered by creative teams distributed around the

world.

He points out that artists have traditionally been tied to the physical

workstations sitting beneath their desks. That approach delivered

Oscar-winning effects work on films like Dune and Interstellar, but it

introduces practical problems as the business continues to scale.

Hardware is bulky, awkward to move and costly to maintain, and it anchors

artists to specific sites. As global teams collaborate more closely, he

argues, the case for a more flexible route to high-performance compute

becomes obvious.

Lucas explains that by moving compute into centralised data centres and

rolling out virtualised workstations, the studio has modernised its online

environment. The servers supply the processing power, memory and graphics

capability that demanding VFX workloads require, while virtualisation

gives artists far more choice over where and how they work.

The practical result is that artists can reach the resources they need

without a dedicated physical machine at every desk, and the studio can

manage and scale its estate more easily as production requirements shift.

For a global operation handling productions as complex as Namit Malhotra's

upcoming Ramayana and Denis Villeneuve's Dune: Part Three, Lucas says

modernisation has been about more than raw performance. Ultimately, he

adds, it is about building the flexibility to collaborate across locations

while handing artists the tools to realise every creative ambition.

ALIGNING IT INVESTMENT WITH STUDIO GROWTH

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Rolling out enterprise-grade infrastructure also demands careful financial

planning, especially for studios investing in ongoing rendering capacity at

the same time.

To protect balance-sheet discipline while accelerating its virtual desktop

rollout, DNEG used a 90/9 funding programme through its vendor's financial

services arm. The structure let the studio install and stabilise the server

hardware straight away while deferring the main financing costs for 90

days, followed by very low monthly payments over the next nine months.

Maeve Culloty, President and CEO of the financial services division, says

that in a period of continuous technological innovation, how and when a

business invests matters as much as what it deploys. The role of her team,

she explains, is to help customers such as DNEG act now while retaining the

flexibility to scale and adjust as value emerges and priorities change.

Sustainability and operational efficiency are also moving up the agenda

alongside performance. Modernising with energy-efficient technology and

running a global IT asset disposition programme supports responsible

retirement, reuse and recycling of older kit.

For DNEG, modern infrastructure is ultimately an investment in creativity -

combining hardware, financial flexibility and sustainable lifecycle

management so artists can collaborate without limits and turn ambitious

ideas into finished work.

KEY PARTNERS

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- Enterprise technology vendor: supplies ProLiant server hardware and

virtualised compute solutions.

- Financial services arm: provides IT investment and lifecycle management,

flexible financing structures, deferred payment plans and sustainable

asset disposition programmes.

- AMD: leading semiconductor designer supplying high-performance EPYC

server processors.

- NVIDIA: visual computing company providing server-grade RTX graphics

hardware for demanding animation and rendering workflows.